Web hosting resellers - New terms are in italics to let you
New terms are in italics to let you know that they re new. When we suggest that you type something, we show you we want you to type in bold. Messages and other text that come from Flash, including programming code, are in a special typeface, like this. When we say something like Choose File.Save As, it means to click the File menu at the top of your screen and then choose Save As from the menu that opens. When we want you to use a toolbar or toolbox button (or tool), we tell you to click it. How This Book Is Organized We start by presenting an overview of the Flash universe and then continue in the general order that you would use to create a Flash animation. More basic material is at the beginning of the book, and more advanced material (but not too advanced!) comes later on. You might never use all the material in this book in one Flash movie. To be more specific, this book is divided into seven parts (to represent the seven states of consciousness okay, we don t have to get too cosmic here). Each part contains two or more chapters that relate to that part. Each chapter thoroughly covers one topic so that you don t have to go searching all over creation to get the information you need. Part I: A Blast of Flash Part I contains important introductory information about Flash. In Chapter 1, we tell you what Flash is all about, show you what the Flash screen looks like, and explain how to get help when you need it most. You can also find instructions for starting Flash, starting a new movie, and opening an existing movie, and we give you a short list of steps for creating your first animation. Chapter 2 explains in more detail the steps for creating a Flash movie. We also explain some basic concepts that all Flash users need to know. Part II: 1,000 Pictures and 1,000 Words Part II explains all the tools available for creating graphics in Flash. Chapter 3 explains the unique drawing tools included in Flash. Of course, we also explain how to import graphics if you don t feel like creating your own. Chapter 4 shows you how to edit and manipulate graphic objects, and Chapter 5 is all Introduction 3
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