Web hosting e commerce - You can also precisely align existing objects. For

You can also precisely align existing objects. For more information, see Chapter 4. The Import Business Using Outside Graphics So maybe you re the lazy type or totally without artistic talent and you really need help. Flash hasn t given up on you completely. Rather than create your own graphics, you can use the work of others. Although Flash creates vector-based graphics, it can import both bitmap and vector graphic files. When using others artwork, be careful about copyright issues. For example, some graphics available on the Web can be used for personal, but not commercial, purposes. Most Web sites that offer graphics for downloading have a written statement explaining how you can use their graphics. Importing graphics To import a graphic file, follow these steps: 1. Choose File.Import.Import to Stage. The Import dialog box opens. 2. In the dialog box, locate and choose the file that you want. 3. Click Open/Import to open the file. The file appears on the Stage. If the file is a bitmap, it also goes into the Library. To import a graphic file directly into the Library without displaying it on the Stage, choose File.Import.Import to Library. A cool feature of Flash is its capability to recognize and import sequences of images. If the image file that you choose in the Import dialog box ends with a number and other files in the same folder have the same name but end with consecutive numbers (for example, an1, an2, and so on), Flash asks whether you want to import the entire sequence of files. Click Yes to import the sequence. Flash imports the images as successive frames on the active layer so that you can use them as the basis for animation. (Chapter 9 explains more about frames and animation.) Table 3-1 provides a list of the types of files you can import into Flash. Chapter 3: Getting Graphic 75
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