Space web hosting - Creating Symbols For graphic symbols and button symbols,
Creating Symbols For graphic symbols and button symbols, usually you create the objects that you need and then turn them into a symbol. The same is true of movie clips if they are static and you use ActionScript to control them. However, when you use a movie clip as a type of animation, you either create an animation on the Stage and then convert it to a movie clip symbol; or create the movie clip symbol, create the initial objects, and then create the animation. In the next few sections, we explain the various ways of creating symbols, for whichever purpose you want to use them. Each type of symbol has its own icon that s used in the Library. The following table shows what type of symbol each icon represents: Symbol What It Represents Movie clip Button Graphic Creating symbols from existing objects To create a symbol from unanimated objects you ve already created, follow these steps: 1. On the Stage, select the objects that you want to convert to a symbol. 2. Choose Modify.Convert to Symbol or press F8. The Convert to Symbol dialog box opens, as shown in Figure 7-2. 3. In the Name text box, type a name for the symbol. A common convention is to name the symbol in a way that s unique and also indicates the symbol type. For example, help_btn could be Figure 7-2: The Convert to Symbol dialog box. 148 Part III: Getting Symbolic
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