Moving with the Property (Web site design and hosting) inspector If you want
Moving with the Property inspector If you want to place objects precisely, use the Property inspector. After you select an object or objects, choose Window.Properties.Properties and then click the Expand/Collapse arrow to display the expanded panel, as shown in Figure 4-5. Use the X and Y text boxes to specify the location. The X setting specifies horizontal distance; the Y setting specifies vertical distance both are measured from the top-left corner of the Stage. Moving with the Info panel You can also use the Info panel to specify the X and Y positions of objects. Choose Window.Info to open the panel, as shown in Figure 4-6. You can use the grid next to the X and Y text boxes to measure either from the upper-left corner or the center of the selection just click in the desired reference point on the grid. Flash uses the units that you specify in the Document Properties dialog box. (See the section in Chapter 3 on drawing precisely for information on setting the units.) Remember that moving an object onto another existing object on the same layer either joins it (if the objects are the same color) or cuts it out (if they are different colors) unless you drew the object in object-drawing mode. See the section in Chapter 3 on mixing and matching shapes for more information. Figure 4-6: The Info panel. Figure 4-5: Use the expanded Property inspector to place objects precisely. Chapter 4: You Are the Object Editor 85
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