Cheap web hosting - an electron revolving along the oval, so you

an electron revolving along the oval, so you make the oval s layer a motion guide layer. Here are three ways you can link your motion guide to your object: Add a layer: Create a new layer under the motion guide layer. The new layer appears indented under the motion guide layer, showing that it s linked to the motion guide, as shown in Figure 9-7. Then, any objects that you put on the new layer snap automatically to the motion guide. After putting your objects on the new layer, all you need to do is click the starting keyframe, drag your object to snap to where you want your animation to start on the path, click the ending keyframe, and snap to where you want your animation to end on the path. Drag the layer: If you already have a layer that you want to attach to your path, drag the layer with your graphics so that it s under the motion guide layer. When the new layer appears indented under the motion guide layer, you know that it s linked. Modify Layer Properties: Select your graphics layer and then choose Modify.Timeline.Layer Properties. In the Layer Properties dialog box, select Guided and click OK. This links the graphics layer to the nearest motion guide layer above your graphics layer. Tweening shapes In shape tweening, you change an object s shape at one or more points in the animation, and the computer creates the in-between shapes for you. You can get some great animation effects by using shape tweening. This process is often called morphing. You can see an example in Figure 9-8. When shape tweening, you can combine changes in shape with changes in position as well as changes in size, color, and transparency. As with motion tweening, you should work with one shape per layer to avoid problems. You can shape tween objects that you have created by using the Flash drawing tools. Figure 9-7: A guide layer. 198 Part IV: Total Flash-o-Rama
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