Actions panel to make the left (Adult web hosting) pane appear.
Actions panel to make the left pane appear. Click Global Functions and then Timeline Control in the left pane of the Actions panel.) In the following descriptions, we assume you have Script Assist mode on, so be sure to turn it on by clicking the Script Assist button on the right side of the Actions window if it isn t already enabled. Go To Go To tells your movie to go to a different frame. To define the frame, insert the action, click the Type drop-down list at the top of the Actions panel, and select one of the options. You can define the frame in several ways: Frame Number: Defines the frame by its number on the Timeline. In the Frame text box, type the number of the frame. Frame Label: Defines the frame by a label you have given it. In the Frame text box, type the frame label. Using a label is preferable if you might move frames to a different location on the Timeline, thereby changing their numbers. If you move a frame with a label, the label follows the frame. (Create a label by typing it in the Frame Label text box of the Property inspector.) Expression: Defines the frame number by some ActionScript code you write. (ActionScript code that produces a number as a result of a calculation is called an expression.) This code might be a combination of ActionScript code, for example, that calculates a frame number based on the current location of the mouse. In the Frame text box, type in the ActionScript code that defines the frame number. Next Frame: Goes to the next frame. Previous Frame: Goes to the previous frame. What do you want to happen after your movie goes to the desired frame? Go To has two variations: Go To and Stop: The movie goes to the specified frame and stops playing. You might choose this option if you want to wait for the user to press one of several buttons at that frame s location. For example, if you re creating a Flash movie for an art gallery, you might put introductory information and buttons on frame one of your Timeline, with a stop action on frame one as described earlier in this chapter in the section Stopping the movie before it starts. When the user chooses a category of artist by pressing one of the buttons, the Flash movie can then Go To and Stop at a new frame. This new frame can contain new information and new buttons that Go To and Stop to more new frames about individual artists in that category. To create a Go To and Stop action, choose Global Functions.Timeline Control.goto in the left pane of the Actions panel, and then click the Go Chapter 10: Getting Interactive 225
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