5. From the (Web server hosting) Curve Fit drop-down list, select

5. From the Curve Fit drop-down list, select an option to represent how smoothly Flash draws the outlines. For the most exact results, select Pixels. 6. From the Corner Threshold drop-down list, select an option to represent how Flash reproduces sharp edges. For sharpest results, choose Many Corners. 7. Click OK to close the Trace Bitmap dialog box, and then deselect the graphic to see the result. When you import a bitmap graphic, Flash places the graphic in the current movie s Library. For best results, don t delete the original graphic from the Library, even if you have modified it. Flash continues to refer to the graphic after you have converted it to a symbol. (Chapter 2 explains all about the Library. See Chapter 7 for our total wisdom on symbols.) Whether you created your graphics in Flash or imported them, you probably need to edit them in many ways. Chapter 4 explains the details of editing objects. 78 Part II: 1,000 Pictures and 1,000 Words
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