3. Click the Options menu in the upper-right (Web design portfolio)

3. Click the Options menu in the upper-right corner of the Library window and choose Duplicate. Flash opens the Duplicate Symbol dialog box. 4. In the Name text box, type a name for the duplicate. Select the type of symbol that you want to create if you want a different kind from the original. 5. Click OK to close the dialog box and create the duplicate symbol. Modifying Symbols Flash is a master of flexibility, and sometimes you need to make changes. Of course, you can change symbols after you create them. Here we explain the procedures you need to know. Changing the properties of a symbol You might need to change a symbol s properties. For example, you might create a graphic symbol and then realize that you need it to be a movie clip. Or you might want to change the font used by a font symbol. No problem! To change the properties of a symbol, follow these steps: 1. Choose Window.Library to open the Library. 2. Right-click (Windows) or Control+click (Mac) the symbol s icon (not its name) and choose Properties from the menu. The Symbol Properties dialog box opens. 3. If the symbol is a graphic, button, or movie clip, select the type of symbol that you want from the Behavior list and click OK. If the symbol is a font, change the font or its size or style as you desire and click OK. Look on our companion Web site at www.dummies.com/go/flash8 for ffd_reveal.fla a good example of a short movie with lots of symbols. (The Flash movie is courtesy of Shane Mielke. You can see the full Web site at www.pixelranger.com.) Editing symbols An instance is a copy of a symbol that you insert into your movie. Part of the power of symbols lies in their control over instances. If you edit a symbol, Chapter 7: Heavy Symbolism 151
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