Archive for September, 2007

Figure 3-12: Each brush shape creates a different (Web site development)

Monday, September 10th, 2007

Figure 3-12: Each brush shape creates a different effect especially at the ends of the stroke. Original corn Corn with worms Paint Normal Corn with bad kernels Paint Fills Corn with background Paint Behind Sheath with gray gradient Paint Selection Corn with bad kernels Paint Inside Figure 3-11: Set the brush mode when using the Brush tool to get the effect you want. Chapter 3: Getting Graphic 61
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Brush Mode modifier The Brush Mode modifier determines (Web site traffic)

Sunday, September 9th, 2007

Brush Mode modifier The Brush Mode modifier determines how the brush relates to existing objects on the Stage. Here are your choices for brush mode. (Figure 3-11 shows some examples.) Paint Normal: You just paint away, oblivious to anything else. Use this setting when you don t need to worry about other objects. Paint Fills: You paint fills and empty areas of the Stage. The paint doesn t cover lines. Note that your lines seem to be covered while you paint, but when you release the mouse button, they reappear. Paint Behind: You paint behind existing objects, but only blank areas of the Stage. While you paint, the brush seems to cover everything, but when you release the mouse button, your existing objects reappear. You can messily paint over your objects, knowing that they won t be affected. Paint Selection: You paint only a filled-in area that you previously selected. While you paint, your existing objects are covered, but they reappear when you release the mouse button. You don t need to worry about painting within the lines because Flash fills only the selected area. Paint Inside: You paint inside lines. Only the fill where you start brushing is painted. Paint Inside also paints an empty area on the Stage if that s where you start brushing. Again, at first the paint seems to cover up everything, but when you release the mouse button, Flash keeps your paint nice and neat, inside the lines like every little kid learns in kindergarten. Brush Size drop-down list Click the Brush Size drop-down list and select a size from the list of circles. This list defines the width of the brush. If you use a brush mode that helps you draw neatly, such as Paint Selection, you don t need to be too concerned with the size of the brush. On the other hand, if you re creating an artistic effect by using Paint Normal mode, the width of the brush is important. Brush Shape drop-down list Flash offers several brush shapes you can choose from. Click the Brush Shape drop-down list and choose one of the shapes. Each shape produces a different effect, especially when you paint at an angle you just need to try them out to see what works best. Figure 3-12 shows a honey jar drawn with various brush shapes. 60 Part II: 1,000 Pictures and 1,000 Words
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3. To continue to draw curves, again (Web hosting services) click

Sunday, September 9th, 2007

3. To continue to draw curves, again click and drag in the desired direction, release the mouse button, and move the mouse cursor to wherever you want the end of the next curve to be. Double-click to end the curve. For both lines and curves, you can press and hold Shift to constrain the lines or curves (the tangent lines) to 45-degree angles. Drawing curves with the Pen tool takes practice, but you soon get the hang of it. Getting Artistic with the Brush The Brush tool lets you create artistic effects that look like painting. You can adjust the size and shape of the brush, and if you have a pressure-sensitive pen and tablet, you can adjust the width of the stroke by changing the pressure on the pen. To paint with the Brush tool, select the tool on the Tools panel and then click and drag anywhere on the Stage. Press and hold Shift while you brush to keep your strokes either horizontal or vertical. The brush doesn t have a stroke (line) color. The brush creates only fills. Use the Fill Color drop-down list in the Property inspector or in the Colors section of the Tools panel to select a fill color. When you choose the Brush tool, the Brush modifiers appear in the Options section of the Tools panel, as shown in Figure 3-10. We discuss the Object Drawing modifier (shown here in Figure 3-10) earlier in this chapter, in the Keeping objects safe and secure section. Object Drawing Lock Fill Brush Size Brush Mode Brush Shape Use Pressure Use Tilt Figure 3-10: The brush modifiers control the size and shape of the brush as well as how the brush relates to existing images. Chapter 3: Getting Graphic 59
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2. Continue to add line segments by clicking (Web hosting billing)

Saturday, September 8th, 2007

2. Continue to add line segments by clicking additional points. 3. Double-click to complete the process. You can also Ctrl+click (Windows) or +click (Mac) anywhere off the line. Flash previews segments in a color that depends on the layer you re working on see the color of the square next to the current layer as shown on the Timeline. (Chapter 6 explains layers in full.) When you choose another tool, Flash displays Beziers in the current stroke color. Close a figure by pointing near the start point. You see a small circle. Click the start point, and Flash closes the figure. Flash fills in the shape with the current fill color. Drawing curves Drawing curves with the Pen tool involves a couple of steps, depending on the complexity of the curve that you want to create. To draw a curve with the Pen tool, follow these steps: 1. Click where you want to start and drag the mouse in the desired direction and distance for the start of the curve, as shown in Figure 3-9(a). Then release the mouse button. You see a tangent line that defines both the direction and length, as shown in Figure 3-9(b). 2. To create one curve, move the mouse cursor to the desired end of the curve; then double-click to end the curve, as shown in Figure 3-9(c). If you set preferences to show a preview of the curve (as we explain earlier in the section Creating Curves with the Pen ), you also see a stretchy line attached to your mouse cursor that previews the shape. (a) (b) (c) Figure 3-9: Drawing a curve with the Pen tool: 1, 2, 3, and you have a big nose! 58 Part II: 1,000 Pictures and 1,000 Words
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Web site optimization - The object-drawing model is new for Flash 8.

Saturday, September 8th, 2007

The object-drawing model is new for Flash 8. When you draw using this model, objects maintain their integrity no dishonest objects here! Other objects on top of or beneath these objects do not cut up, cut out, or merge with them. To draw any object with the object-drawing model, follow these steps: 1. Choose any drawing tool from the Tools panel. 2. Click the Object Drawing modifier in the Options section so that the button has a white area around it (Windows) or the button darkens (Mac). You click the modifier again to turn off the Object Drawing modifier. 3. Draw your object. Your object now has a blue rectangular bounding box around it. This bounding box is similar to the one you see when you turn objects into a symbol (as we explain in Chapter 7) or group objects (see Chapter 4 for more information). If you change your mind and don t want your object to stay separate from touching objects, select the object and choose Modify.Break Apart. Creating Curves with the Pen The Pen lets you draw Bezier curves, also called splines. Bezier curves are named after the French mathematician Pierre B zier, who first described them. By using the Pen tool, you can create smooth curves that flow into each other. You can also create straight lines. You can set preferences for the Pen tool by choosing Edit.Preferences (Windows) or Flash.Preferences (Mac) and clicking the Drawing category. We suggest enabling Show Pen Preview to display a preview of the line or curve while you draw. This setting helps you get a better idea of what the result will be. Click OK when you finish setting your preferences. To create a line or curve, choose the Pen tool from the Tools panel. What you do next depends on whether you want to draw a straight line or a curve. The following sections show you how to draw both. Drawing straight lines To draw a straight line with the Pen tool, follow these steps: 1. To create a line segment, click the start point and then click the end point. Chapter 3: Getting Graphic 57
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When you (Web server setup) combine shapes of different colors, you

Friday, September 7th, 2007

When you combine shapes of different colors, you create cutouts. Rather than add the shapes together, the top shape just replaces the area beneath it. Figure 3-8 shows how you can create a cutout. We display a grid on the Stage (find more about that in Chapter 4) so that you can see that the image on the right is a cutout. To create a cutout effect, follow these steps: 1. Create two separate shapes of different colors. 2. Move one shape on top of another shape. 3. Deselect the shape that you moved by clicking anywhere off the shape. 4. Select the top shape again and drag it away from the bottom shape to create the cutout. See Chapter 4 for details on selecting and moving objects. Keeping objects safe and secure You can now use the object-drawing model to keep your objects safe from cutups, replacements, and cutouts. Figure 3-8: A cutout. There s a hole in the bucket! Figure 3-7: Build complex shapes by combining basic shapes of the same color. 56 Part II: 1,000 Pictures and 1,000 Words
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Web hosts - Cutting up shapes The first rule is that

Friday, September 7th, 2007

Cutting up shapes The first rule is that when you use the Pencil or Line tool to draw a line that intersects any other shape or line, the line acts like a knife to cut the other shape or line. The line that you draw is also cut into segments. You don t see the effect until you try to select or move one of the objects. Suppose that you want to draw a broken heart. You can draw the breaking line by using the Pencil tool. You now have several objects, and you can easily move apart the two halves of the heart. In the second heart (see Figure 3-6), we erased the line and separated the halves of the heart. Placing objects on top of each other The second rule about objects that touch is that when you place one shape on top of another, the top shape replaces whatever is beneath it. Again, you can see the results only when you try to select or move the shapes. But now it gets a little complicated: If the two shapes are the same color, they merge together into one combined shape. If the two shapes are different colors, they remain separate. Figure 3-7 shows a circle and a triangle on the left. They are the same color. On the right, you can see the result after moving the circle down over the triangle. Presto! It s an ice cream cone. If you try to select the shape, it s now one object. Figure 3-6: Intersect any shape with a line, and the line splits the shape and is itself segmented. Chapter 3: Getting Graphic 55
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You can also specify the dimensions of (Web hosting india) the

Friday, September 7th, 2007

You can also specify the dimensions of the rectangle in advance. Select the Rectangle tool, press Alt (Windows)/Option (Mac), and click the Stage. The Rectangle Settings dialog box opens, but this time it includes Width and Height text boxes that you can use to get exactly the size rectangle that you want. When you click OK, the rectangle appears immediately. You can then move it to the location that you want. If you want to create a rectangle with no fill, choose the Rectangle tool, open the Fill Color box, and click the box with the diagonal line in the upper-right corner of the Color palette. To create a rectangle with a fill but no outline, choose the Rectangle tool, click the Stroke Color tool, and choose the box with the diagonal line at the top of the palette. Be an egg To draw an oval, choose the Oval tool from the Tools panel. Click the Stage at one corner of the oval and drag to the opposite corner. (Ovals don t really have corners, but you get the idea after you try one or two.) Then release the mouse button. To create a perfect circle, press and hold Shift while you drag. After you click the Oval tool, you can change the line color, type, and weight in the same way as we describe in the Setting the stroke type section, earlier in this chapter, for the Pencil tool. You can set the colors as we describe in the preceding section on drawing rectangles. You can specify the exact width and height of the oval. Select the Oval tool, press Alt (Windows)/Option (Mac), and click on the Stage. The Oval Settings dialog box opens. Use the Width and Height text boxes to specify the size that you want, and click OK to create the oval. Mixing and Matching Shapes After you create shapes on the Stage, you need to understand what happens when two objects touch. It s a little weird, but you soon see how flexible the Flash drawing tools are. Two basic rules exist about objects that touch. On the other hand, Flash 8 has a new object-drawing model that lets you keep your objects whole. We discuss both scenarios in the following sections. (If you re trying to follow the next two sections and the objects you draw have blue boundaries around them, you re using the object-drawing model. To turn the object-drawing model on and off, click the Object Drawing button in the Options section of the Tools panel.) 54 Part II: 1,000 Pictures and 1,000 Words
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Web hosting account - When you use the Line tool, you can

Thursday, September 6th, 2007

When you use the Line tool, you can modify the line weight, style, and color in the same way as for the Pencil tool, as we discuss in the preceding section. Be square To draw a rectangle, choose the Rectangle tool from the Tools panel. Click the Stage at one corner of the rectangle and drag to the opposite corner. Then release the mouse button. To create a square, press Shift as you drag. When you click the Rectangle tool, you can modify the line weight, style, and color of the rectangle in the same way that you can modify a line when you use the Pencil tool. You can t see the effect of caps when you create a rectangle because it s a closed shape; however, if you later cut out part of the rectangle, the remaining lines take on the cap you specified. Unlike lines, rectangles contain two objects: the fill (the area inside the stroke) and the stroke (the outline of the rectangle). Flash provides the following tools for adjusting the settings for rectangles: Fill Color: Determines the color that fills the inside of the rectangle. You can click the Fill Color box either in the Property inspector or in the Colors section of the Tools panel and select one of the colors from the palette that opens. You can also select from the gradients displayed at the bottom of the palette. (See the section A Rainbow of Colors, later in this chapter, for details about customizing colors and gradients.) Stroke Color: Determines the color of the stroke (the outline) of the rectangle. Click the Stroke Color box either in the Property inspector or in the Colors section of the Tools panel and select a color from the palette. Black and White: Sets the stroke color to black and the fill color to white. Click the Black and White button in the Colors section of the Tools panel. No Color: Sets either the stroke color or the fill color (whichever tool is pressed) to no color. You have to click either the Stroke Color box or the Fill Color box before you click the No Color box. Swap Colors: Switches the stroke and fill colors. Round Rectangle Radius modifier: Creates a rectangle with rounded corners. (It s located in the Options section of the Tools panel.) Click this tool to open the Rectangle Settings dialog box, where you can set the radius of corners in points; then click OK to close the dialog box. The rectangle that you draw has nicely rounded corners. Chapter 3: Getting Graphic 53
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Normal: Thickness scales both horizontally and vertically. (Shared web hosting)

Thursday, September 6th, 2007

Normal: Thickness scales both horizontally and vertically. Horizontal: Thickness scales horizontally only. This applies to vertical lines, so that they become thicker as you scale them. Vertical: Thickness scales vertically only. This applies to horizontal lines, so that they become thicker as you scale them. None: Lines don t become thicker as you scale them. 9. (Optional) In the Miter text box, you can enter a limit to help prevent beveling a Miter join. When you draw two lines that meet at a sharp angle with a Miter join (a sharp point), you might get a bevel instead. Increase the value in the Miter text box to get a nice sharp point where the two lines meet. You can create custom line styles, as well. In the Property inspector, click the Custom button. In the Line Style dialog box that opens, you can create your own designer line styles. Setting the color When using the Pencil, you can set the color of the stroke in the Property inspector or in the Colors section of the Tools panel. In either location, click the Stroke Color box to open the Color palette and then select a color. We explain more about using colors in the section A Rainbow of Colors, later in this chapter. Creating Shapely Shapes In the preceding section, we explain that you can draw shapes by using the Pencil tool. You can also draw lines, rectangles, squares, ovals, and circles by using the shape tools. Use these tools when you want more control over your shapes for example, when you want to draw perfect circles, perfect squares, and straight lines. Line up To draw a line, choose the Line tool from the Tools panel. Click the Stage at the desired starting point of the line and drag to the ending point. Then release the mouse button. To keep your lines at multiples of 45 degrees, press Shift while dragging. Flash creates the line at the 45-degree angle closest to your drag line. 52 Part II: 1,000 Pictures and 1,000 Words
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